Page 19, Mognol's Flying Carpet: Lose the apostrophe in this sentence
Due to some irregularities in it's creation, it can seat either one person or three, but not two.
Also, is there going to be a page listing the special effects? They're mentioned in a few places, and I'd love to see those beefed up and spelled out.
Finally, I think the combat rules should be moved up to page 13 or so. I think I'd put them right after armor and healing, to keep all those combat-crunchy things together.
Post Basic Game Release this-is-what-I-want-to-do-next list:
Expansion Packages
Hi Kirin,
Have you considered leaving the Basic Game as is until you've published the Heroic and Mythic tiers, and then revisiting it after we've all learned a bit more about the system and seen its flaws? It seems to me, we won't know what tweaks are worth doing until we've strained the system by taking it all the way to level 12.
Just a thought.
That's good advice. At least until after the Heroic playtest is done, to see if any adjustments need to made.Sanglorian said:Hi Kirin,
Have you considered leaving the Basic Game as is until you've published the Heroic and Mythic tiers, and then revisiting it after we've all learned a bit more about the system and seen its flaws? It seems to me, we won't know what tweaks are worth doing until we've strained the system by taking it all the way to level 12.
Just a thought.
kiznit said:
In all honesty I have no clue what the Mythic game would look like or even if it exists in me.
If you are ever interested in collaborating on putting out a "deluxe edition" and like one or both of my first two scenarios (Road to Baffram, Tireless Archer) I'd be interested. Road to Baffram has sample encounter maps, for example.
I don't have Arabian classes necessarily, but I do have a bunch of Eastern classes, and some for a setting Matt Jackson is working on. And, my next project after the DM book (focused around a geomorph stocking system and bestiary plus treasure loadout) is "Fictive's Open Seas."
I mean, I'm content to build up content on my own blog, but if you would like to work together on some of the rulings I'm developing for further play in the "Fictive" version of the game, or other elements, let me know.
FYI, I'm hosting a "Let's Play an Interesting RPG" group, which plays a different RPG every week on a Google+ Hangout. I'd be thrilled to run a playtest of Heroic Tier OSH.
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